Emplacements: what they do, costs and counters
Short answer
One per road. The right one makes its attackers take ×2 damage on that road.
What it does
An emplacement is a permanent defense on one road: Spikes, Tar or a Ballista. Build one per road once you have a Watchtower (level 1). It stays until you replace it.
Each answers one kind of attacker. Spikes shred Runners, Tar burns and slows Brutes, and a Ballista shoots down anything with the Climbing trait. The right one makes them take ×2 damage from your guards and towers on that road; any other still adds ×1.15.
Emplacement
| Emplacement | Effect | Cost |
|---|---|---|
| Spikes | Runners take ×2 damage on this road; everyone else ×1.15. | 120 scrap, 80 timber |
| Tar | Brutes take ×2 damage on this road; everyone else ×1.15. Brutes also walk 40 % slower. | 100 timber, 80 biomass |
| Ballista | Climbers take ×2 damage on this road; everyone else ×1.15. | 150 scrap, 100 timber, 20 serum |
What answers what
| Attackers | Emplacement | Stance |
|---|---|---|
| Runners | Spikes | Sally out |
| Brutes | Tar | Hold |
| Climbers | Ballista | Fall back |
| Shamblers | Any (small bonus) | Hold |
Tips
- Put Spikes on the road Runner raids keep using; they arrive first and fold fast.
- Tar is the best answer to Brutes, which otherwise batter the gate down.
- A Ballista only pays off against Climbers, so build one where raiders climb your barricades.
Questions
Which emplacement should I build in Voxhorde?
Match it to who attacks that road: Spikes for Runners, Tar for Brutes, a Ballista for Climbers. The right one makes them take ×2 damage; any other still adds ×1.15. You need a Watchtower (level 1).
Numbers come straight from the game's rules and update with every release.
Go deeper
Related pages
TrapsUp to 2 per road from Watchtower level 2. Each fires once as attackers arrive, then needs rebuilding.
Gate stancesEach gate Holds, Sallies out or Falls back. Hold takes 20 % less from Brutes, Sally out hits Runners 80 % harder, Fall back saves 40 % of the loot.
WatchtowerThe Watchtower shoots raiders and wild hordes on their way to your gates, and lets you see further across the map.