Voxhorde Wiki

Every building, zombie, trait and booster in the game, with the costs, timers and stats the game itself uses. When the game changes, these pages change with it.

Buildings

What each building does, what it costs at every level, and which path to pick.

Zombies

Three strains, unlocked one at a time as your Binding Pit grows.

Traits

One trait per Binding Pit level from 2 to 5. Each changes how your raids play.

Squads and mutations

How bound zombies level up, mutate and combine.

Defense strategy

Read what's coming, then answer it on that road: emplacements, traps and gate stances.

Research

Four tracks at the Serum Lab, three levels each.

Resources

Scrap, timber, biomass, serum and gold: where they come from and where they go.

Boosters and gold

Everything gold can buy, and what it costs.

Events and your first week

The blood moon, the Daily Challenge and Mort's first week.

Defense

Four roads lead to your keep. These are the pieces that hold them.

Mini-games

Every order is earned with a mini-game. Each has a full guide to getting an S.

Download on the App StoreComing soon