Mort's first week: rules, rewards and timing
Short answer
Mort, the old caretaker, walks new players through their first five days, with a reward for every step.
What it does
Day 1 is the First Night: building, binding and your first fight. Each later day opens once the previous one is finished and enough time has passed.
Every step pays a small reward, and finishing a day pays gold.
Day 1 · The First Night
| Step | Reward |
|---|---|
| Build a Scrapworks | 40 scrap, 20 timber |
| Build the Binding Pit | 30 timber, 10 biomass |
| Bind your first zombies | 10 biomass, 6 serum |
| Post guards at a gate | 30 scrap |
| Claim the daily reward | 30 timber |
| Build the Serum Lab | 8 serum |
| Start a research | 40 scrap, 4 serum |
| Upgrade a building | 40 scrap, 40 timber |
| Send a hunting party | 20 biomass |
| Train once in the Training Yard | 6 serum |
| Win a raid or hold your gate | 10 gold |
Day 2 · Growing the Grove
| Step | Reward |
|---|---|
| Build a Rot Garden | 60 scrap |
| Build a second Scrapworks | 60 timber |
| Finish a level 2 upgrade | 80 scrap, 60 timber |
| Play three more Training Yard runs | 40 biomass |
| Guard two sides of the village | 8 serum |
| Day reward | 5 gold |
Day 3 · Pushing the Fence
| Step | Reward |
|---|---|
| Expand the island | 120 scrap, 80 timber |
| Build a Warehouse | 80 timber |
| Research a track to level 2 | 15 serum |
| Grow a squad to six zombies | 40 biomass |
| Win a hunt against a wild horde | 10 serum |
| Day reward | 5 gold |
Day 4 · Teeth and Walls
| Step | Reward |
|---|---|
| Build a barricade on the fence | 60 scrap |
| Upgrade a road gate | 80 timber |
| Get a squad to level 2 | 10 serum |
| Win a raid on a rival | 150 scrap |
| Choose a path at level 3 | 150 scrap, 100 timber |
| Day reward | 5 gold |
Day 5 · Before the Blood Moon
| Step | Reward |
|---|---|
| Fortify the keep | 60 biomass |
| Guard all four sides | 10 serum |
| Mutate a squad | 15 serum |
| Reach skill level 3 in a Training Yard game | 80 timber |
| Reach 250 strength | 100 scrap, 100 timber |
| Day reward | 10 gold |
Tips
- Steps can be finished in any order.
- Follow Mort's “Show me” button if you're not sure where something is.
Questions
What does Mort's first week give you?
31 steps over 5 days, each with a small reward, and 35 gold for finishing the days.
Numbers come straight from the game's rules and update with every release.
Go deeper
Related pages
ScrapworksThe Scrapworks turns ruins into scrap, the material nearly every build, upgrade and expansion needs.
Binding PitThe Binding Pit is where you bind zombies with serum and biomass. Each level unlocks a new zombie or trait.
Daily ChallengeEach day every player gets the same puzzle in each mini-game. The top ten on each board win gold.