Mort's first week: rules, rewards and timing
Short answer
Mort, the old caretaker, walks new players through their first five days, with a reward for every step.
What it does
Day 1 is the First Night: building, binding and your first fight. Each later day opens once the previous one is finished and enough time has passed.
Every step pays a small reward, and finishing a day pays gold.
Day 1 · The First Night
| Step | Reward |
|---|---|
| Build the Binding Pit | 30 timber, 10 biomass |
| Bind your first zombies | 10 biomass, 6 serum |
| Build a Wall | 30 scrap |
| Build a Scrapworks | 40 scrap, 20 timber |
| Run the Scrapworks loud | 20 scrap |
| Rehearse your fort | 10 biomass, 6 serum |
| Build the Serum Lab | 8 serum |
| Build a Tower | 20 biomass |
| Claim the daily reward | 30 timber |
| Train once in the Training Yard | 6 serum |
| Win a raid on a rival | 10 gold |
Day 2 · Growing the Grove
| Step | Reward |
|---|---|
| Start a research | 40 scrap, 4 serum |
| Upgrade a building | 40 scrap, 40 timber |
| Build a Rot Garden | 60 scrap |
| Build a second Scrapworks | 60 timber |
| Finish a level 2 upgrade | 80 scrap, 60 timber |
| Play three more Training Yard runs | 40 biomass |
| Move a piece | 8 serum |
| Day reward | 5 gold |
Day 3 · Widening the Ring
| Step | Reward |
|---|---|
| Expand the island | 120 scrap, 80 timber |
| Build a Warehouse | 80 timber |
| Research a track to level 2 | 15 serum |
| Grow a squad to six zombies | 40 biomass |
| Hold a raid | 10 serum |
| Day reward | 5 gold |
Day 4 · Teeth and Walls
| Step | Reward |
|---|---|
| Hide a Trap | 60 scrap |
| Post a garrison | 80 timber |
| Get a squad to level 2 | 10 serum |
| Win a raid on a rival | 150 scrap |
| Choose a path at level 3 | 150 scrap, 100 timber |
| Day reward | 5 gold |
Day 5 · Before the Blood Moon
| Step | Reward |
|---|---|
| Hold three raids | 60 biomass |
| Crack the daily fort | 10 serum |
| Grow to 11×11 | 80 timber |
| Send two attacks at once | 120 scrap |
| Reach skill level 3 in a Training Yard game | 80 timber |
| Reach 250 strength | 100 scrap, 100 timber |
| Day reward | 10 gold |
Tips
- Steps can be finished in any order.
- Follow Mort's “Show me” button if you're not sure where something is.
Questions
What does Mort's first week give you?
34 steps over 5 days, each with a small reward, and 35 gold for finishing the days.
Numbers come straight from the game's rules and update with every release.
Go deeper
Related pages
ScrapworksThe Scrapworks turns ruins into scrap, the material nearly every build, upgrade and expansion needs.
Binding PitThe Binding Pit is where you bind zombies with serum and biomass. Each level unlocks a new zombie.
Daily ChallengeEach day every player gets the same puzzle in each mini-game. The top ten on each board win gold.