Residence: cost, levels and upgrades
Short answer
A Residence makes room for more zombies: every level adds 12 to your horde cap, and you can build as many as you have pads for.
What it does
Binding research sets your horde cap at 60, rising to 96. Every finished Residence adds 12 zombie room for each of its levels on top of that, so a level-5 Residence is worth 12×5 more.
Unlike most buildings a Residence has no overall ceiling: stack as many as you like. Each copy you already own makes the next one cost 3 times more, so the room gets dearer the more you have.
A Residence under construction adds nothing yet. Room only matters when you have the serum and biomass to fill it.
Levels and upgrade costs
| Level | Zombie room added | Upgrade to next | Time | Expansions needed | League |
|---|---|---|---|---|---|
| 1 | 12 | 90 scrap, 70 timber | 10 min | 0 | – |
| 2 | 24 | 160 scrap, 130 timber | 20 min | 0 | – |
| 3 | 36 | 730 scrap, 585 timber | 40 min | 2 | – |
| 4 | 48 | 3,280 scrap, 2,625 timber | 1 h 20 min | 3 | – |
| 5 | 60 | 6,560 scrap, 5,250 timber | 2 h | 3 | – |
| 6 | 72 | 13,120 scrap, 10,500 timber | 3 h | 3 | Iron |
| 7 | 84 | 26,245 scrap, 20,995 timber | 4 h 30 min | 3 | Steel |
| 8 | 96 | 52,490 scrap, 41,990 timber | 6 h 45 min | 3 | Chrome |
| 9 | 108 | 104,975 scrap, 83,980 timber | 10 h 8 min | 3 | Warlord |
| 10 | 120 | Max | – | 3 | Warlord |
Tips
- Build one early if you keep bumping into the cap, and upgrade it before you build a second: levels are cheaper than new copies.
- More zombies only help if you can bind them. Check your serum and biomass before you add room.
- A Residence can be swapped for another building with Replace if you need the pad back.
Questions
How much does the Residence cost in Voxhorde?
Building it costs 50 scrap, 40 timber and takes 5 min. The first upgrade, to level 2, costs 90 scrap, 70 timber and takes 10 min.
What is the Residence's max level?
Level 10. Levels past 2 need island expansions: level 3 needs 2 and level 5 needs 3. Levels 6 to 10 also need a league reached at least once: Iron for 6, Steel for 7, Chrome for 8 and Warlord for 9 and 10.
Numbers come straight from the game's rules and update with every release.
Go deeper
Related pages
Binding PitThe Binding Pit is where you bind zombies with serum and biomass. Each level unlocks a new zombie or trait.
Squads and mutationsBound zombies march in squads of 6. Squads gain experience in fights, level up, and from level 3 can mutate.
IQIQ is one number for your village: your skill in the six mini-games, each fading when you stop playing it. It makes your zombies stronger by up to 15%.