Armor trait: unlock, raid use and counters
Short answer
With Armor equipped, every zombie in the raid takes more punishment before it falls. It unlocks at Binding Pit level 3.
What it does
Armor raises the health of every raider for the whole fight, which matters most against villages with many towers or a tough keep.
It doesn't make the march any faster, so long walks and strong gates still cost time.
Good at
- Tower-heavy villages
- Long fights at a strong keep
Bad at
- Long marches
- Big gates still take time
What beats it
- Tar pits that slow the raid
- Guards posted behind a strong gate
Tips
- Equip Armor against tower-heavy villages.
- Armor and Brutes together make the toughest gate-breaking raid in the game.
Questions
When do you unlock the Armor trait?
At Binding Pit level 3. Once it's unlocked you can equip it on any raid from the raid screen.
Numbers come straight from the game's rules and update with every release.
Go deeper
Related pages
WatchtowerThe Watchtower shoots raiders and wild hordes on their way to your gates, and lets you see further across the map.
BrutesBrutes have twice a Shambler's health and nearly double the bite, but they're slow. They unlock at Binding Pit level 3.
SpeedWith Speed equipped, your horde moves faster, so it spends less time under tower fire. It unlocks at Binding Pit level 4.